Uncharted 2: Among Thieves video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation 3 game console. The sequel to Uncharted: Drake’s Fortune, it was first shown and announced on December 1, 2008. Officially announced in the January 2009 issue of Game Informer, it was released in October 2009.
The story follows Nathan Drake, as he travels around the world, along with Chloe Frazer and old friends Elena Fisher and Victor Sullivan to find the fabled Cintimani Stone and Shangri-La in a race against Serbian mercenaries. The plot draws heavy inspiration from Marco Polo and his travels through Asia, which influence many plot points along the way.
A widespread critical success, Uncharted 2 received praise for its elaborate set pieces, character design, storytelling, graphics, technical innovation, and gameplay mechanics. It was named by Metacritic as the most critically acclaimed game of 2009. It went on to win the Game of the Year (or equivalent) award from each of the following: IGN, Eurogamer, Game Informer, Joystiq, Kotaku, Giant Bomb, AIAS, X-Play, Game Developers Choice Awards, and the Spike Video Game Awards for the year 2009. It is considered by some to be one of the greatest video games of all time. The game has also proved a commercial success, having since sold over 6 million copies worldwide.
A sequel, Uncharted 3: Drake’s Deception, was released in November 2011. The game was re-released for the PlayStation 4 in October 2015, along with the other two entries in the series as part of Uncharted: The Nathan Drake Collection.
Uncharted 2 is an action-adventure platform video game played from a third-person view, with the player in control of Nathan Drake. Drake is physically adept and is able to jump, climb, and scale narrow ledges and wall-faces to get between points. Drake can be equipped with up to two firearms – one single-handed and one two-handed – and a limited supply of grenades. Drake can pick up weapons, automatically replacing the existing weapon he was using, and additional ammunition from slain enemies. The player can direct Drake to take cover behind corners or low walls using either aimed or blind-fire to kill his enemies. The player can also have Drake fire while moving. If Drake is undetected by his enemies, the player can attempt to use stealth to take them out, such as by sneaking up behind them to knock them out with one hit, or by pulling an unsuspecting foe over a ledge from which Drake is hanging. If all of the foes patrolling an area are killed stealthily then other waves that would normally appear do not. Some areas of the game require the player to solve puzzles with the use of Drake’s journal, which provides clues towards the puzzles’ solutions. When enabled, a hint system provides gameplay clues, such as the direction of the next objective.
Throughout the game are one-hundred and one special treasures that may be hidden or in difficult-to-reach places that the player can collect. There is also one secret “hidden” relic exactly the same as the one in Uncharted: Drake’s Fortune. Collecting these treasures, along with completing certain feats within the game, is tracked by the awarding of medals, which gives the player in-game money to use to unlock extra content on the disc, including concept art, game movies, and game cheats such as guns with infinite ammunition. A large portion of the in-game medals are used to award trophies.