Superhot (stylized as SUPERHOT) is an independently developed video game, created by Superhot Team. Though the game follows traditional first-person shooter gameplay mechanics, with the player attempting to take out enemy targets using guns and other weapons, time within the game only progresses at a real time pace when the player moves; this creates the opportunity for the player to assess their situation and respond appropriately, making the gameplay similar to strategy-based games. The game is presented in a minimalist art style, with enemies in red in contrast to white and grey backgrounds.

The game originated as an entry in the 2013 7 Day FPS Challenge, which Superhot Team expanded into a browser-based demonstration in September 2013. Widespread attention from the demonstration prompted the team to develop out the full game, using Kickstarter to secure funding to complete the title. Superhot was released for Microsoft Windows, OS X, and Linux on 25 February 2016. An Xbox One version was released on 3 May 2016. A virtual reality version Superhot will be released for the Oculus Rift by the end of 2016. The game was met with positive reception, with reviewers considering the title to be an innovative take on the first-person shooter genre.

Superhot sets the player in a minimalistic environment, taking out hostile attackers that are trying to kill them. Weapons picked up by the player have limited ammunition, requiring the player to rely on defeating enemies to get more ammo, or making melee kills. Taking a single hit from an enemy bullet kills the player, requiring them to restart the level. Though the game mechanics are typical of most shooters, the distinguishing feature is that time only moves forward at normal speed when the player performs an action like moving or firing a gun, otherwise time moves very slowly; this is described in the game’s tagline “Time Moves Only When You Move”. This gives the player the opportunity to alter their actions as to avoid the path of bullets or to better assess their current situation.

The game, as originally created, was a three-level demonstration project playable in a web browser. In expanding to the full game, Superhot Team crafted a campaign mode across approximately thirty levels, estimated to be as long as Portal. The full game includes additional weapons, including explosives, melee weapons, and improvised weapons like billiard balls that can be thrown at enemies, and introduces computer-controlled opponents that have similar awareness as the player and can dodge the player’s bullets. One significant change from the earlier prototype is that the player does not automatically pick up a weapon when they pass over it but must enact a specific control to do so, enabling the player to selectively choose and use weapons, or grab weapons as they fall out of opponent’s hands. The full version the game also enables the player to jump and as long as the jump button or key is held, the player can slow down time to plan out and perform actions, enabling aerial gunplay.

In the last portion of the campaign, the player also becomes able to “hotswitch” into an enemy’s body; this moves the player’s perspective permanently into the target, and kills the previous body. The manoeuvre allows the player to escape projectiles that are too close to dodge, but has a cooldown timer that prevents repeated use, and the new body also drops its weapons upon switching.

In addition to the campaign mode, the full release of Superhot includes an “endless” mode where the player survives as long as they can against an endless stream of enemies. A “challenge” mode allows players to replay the campaign mode levels but under specific restrictions or requirements, such as completing the level within a limited amount of time or only using a specific type of weapon. The final game also includes replay editor to allow users to prepare video clips to share on social media websites.


Superhot (Size: 1.03 GB)

header (4)

Installation Information

* Burn or mount

* Install

* Play the game

SUPERHOT_Update 1 and_2 FLTDOX (Size: 298.48 MB)

Installation Information

* Unpack

* Run Patch1.exe and Patch2.exe to update your installation

* Play the game

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Minimum Requirements                                                    

• INTEL CPU – Core 2 Quad Q6600 2.4GHz  

• AMD CPU – Phenom II X3 B77

• NVIDIA GPU – GeForce GTX 650 1GB

• AMD GPU – Radeon HD 6770

• RAM – 4 GB

• OS – Win 7 64

• Direct X – 11

• HDD Space – 3 GB

Recommended Requirements               

• INTEL CPU – Core i5-4440 3.1GHz

• AMD CPU – FX-8320

NVIDIA GPU – GeForce GTX 660

• AMD GPU – Radeon HD 7870

• RAM – 8 GB

• OS – Win 8.1 64 /Win 10

• Direct X – 11

• HDD Space – 3 GB