Rise of the Tomb Raider Game Developed by Crystal Dynamics and published by Square Enix. It is the sequel to the 2013 video game Tomb Raider, a reboot of the Tomb Raider franchise. It was released for Xbox One and Xbox 360 in November 2015 and for Microsoft Windows in January 2016. It is set to release for PlayStation 4 in the second half of 2016.
Rise of the Tomb Raider was officially announced in June 2014. The game’s storyline follows Lara Croft as she ventures into Siberia in search of the legendary city of Kitezh, whilst battling a paramilitary organization that intends on beating her to the city’s promise of immortality. Presented from a third-person perspective, the game primarily focuses on survival and combat, while the player may also explore its landscape and various optional tombs. Camilla Luddington returns to voice and perform her role as Lara.
Upon release, Rise of the Tomb Raider received positive reviews, with critics praising its graphics, gameplay and characterization. It was the best-selling Xbox One game during Christmas week, and had sold over one million copies by the end of 2015. Additional content was also released, including a new campaign, a new mode, as well as new outfits and weapons for Lara.
Rise of the Tomb Raider is a third-person action-adventure game that features similar gameplay found in 2013’s Tomb Raider. Players control Lara Croft through various environments, battling enemies, and completingpuzzle platforming sections, while using improvised weapons and gadgets in order to progress through the story.
The game features a crafting system, allowing players to create items like different arrow types (poison, climbable, fire, grenade, rope) by scavenging materials from plants and animals in the game’s harsh environment.
The in-game environment includes a weather system that both human and animal characters can react to and a day-night cycle. For example, to create a hardier winter coat Lara must hunt a wolf which only comes out during a specific time of day and specific weather condition. Lara can swim which will add to her mobility and combat tactics.
Combat has been redesigned with more options for stealth and sneak attacks. Lara can confuse enemies using the environment, hide behind bushes or in trees, shooting bows on objects, throwing molotov cocktails and fog bottles or avoid combat altogether by climbing trees or traveling across roof tops. The bow and arrow return from Tomb Raider. The grappling hook, now known as a wire spool comes back for rope swinging after being gone after Tomb Raider: Underworld. Options for multiple bows can be fashioned from specific animals and materials that Lara can hunt and salvage. Other weapons such as her pistol, shotgun, assault rifle and climbing axe make a return, plus an added hunting knife for melee or sneak attacks, a breather, and a lockpick for opening locked crates and doors.
Platforming also makes a return as mechanics like jumping forwards against a vertical wall and shimming and jumping from ledge to ledge as well as swinging on trapeze make a return. Quick time events and dodging also return to avoid deadly traps in the game and perform finishing attacks and counters.