Real Racing 3 Developed by Firemonkeys Studios and published by Electronic Arts for iOS,Android, Nvidia Shield and BlackBerry 10 devices. It was released on iOS and Android on 28 February 2013 under thefreemium business model; it was free to download, with enhancements available through in-app purchases. The game is the sequel to 2009’s Real Racing and 2010’s Real Racing 2. Primarily due to the freemium nature of the game, it received more mixed reviews than its predecessors, although the gameplay remains generally lauded.
Game features include seventeen real-world racetracks, a twenty-two car grid, and one-hundred-and-fifty-one officially licensed cars from twenty-eight manufacturers such as Audi, Porsche, Lamborghini, Bugatti, Ford, Ferrari andKoenigsegg. Unlike in the previous Real Racing games, players are required to maintain and service their vehicles, requiring in-game cash and real-world time.
When players begin the game, they are lent a Porsche 911 GT3 RS as a tutorial car, going through the basic tutorial of the game. they then must buy a Nissan Silvia S15 or a Ford Focus RS as a starting car. The player begins the game at driver level 0 and increases his/her rank as he/she earns “fame points” from winning races. Once they pass level 6, gold coins are rewarded at each level up.
Depending upon the amount of fame points required to reach the new level, the game rewards from 3 to 100 coins of the premium currency. The game as a whole is divided into multiple different series, each series is further subdivided into several tiers, and each tier into one to three individual races.