New Super Mario Bros. video game developed and published by Nintendo for the Nintendo DS handheld game console. The game was released in North America and Japan in May 2006, and in Australia and Europe in June 2006. It was the first original side-scrolling platform game starring Mario since Super Mario Land 2: 6 Golden Coins in 1992, and the first game to be a part of the main Super Mario series since Super Mario Sunshine in 2002.

The game’s plot is similar to those of other side-scrolling Mario games. New Super Mario Bros. follows Mario as he fights his way through Bowser’s henchmen to rescue Princess Peach. Mario has access to several power-ups that help him complete his quest, including the Super Mushroom, the Fire Flower, and the Starman, each giving him unique abilities. While traveling through eight worlds with a total of 80 levels, Mario must defeat Bowser Jr. and Bowser before finally saving Princess Peach.

Reviews of the game were very favorable. Praise focused on improvements made to the Mario franchise, while criticism targeted the game’s simplicity, and similarity to previous games. New Super Mario Bros. received several honors, including Game of the Month awards from Game Informer and Electronic Gaming Monthly, and Editors’ Choice Awards from IGN and GameSpot. In Japan, the game broke the record for the best-selling debut for a Nintendo DS game. Overall, the game has sold 30.80 million copies worldwide and is the best-selling game for the DS, and one of the best-selling video games of all time.

Its follow-up, New Super Mario Bros. Wii, is playable with four players simultaneously, and was released in 2009 for theWii. A direct sequel, New Super Mario Bros. 2, was released for the Nintendo 3DS in 2012, and New Super Mario Bros. U was released as a launch game with the Wii U on November 18, 2012.

While New Super Mario Bros. is seen in 2D, some of the characters and objects are 3D polygonal renderings on 2D backgrounds, resulting in a 2.5D effect that visually simulates 3D computer graphics. The player can play as eitherMario, or his brother, Luigi. Similar to previous Mario games, Mario (or Luigi) can collect coins, stomp on enemies, and break/open blocks. Moves from 3D games featuring Mario reappear in New Super Mario Bros., including the ground pound, triple jump, and wall jump. Enemies from previous games, such as Petey Piranha, are also reintroduced.

A total of 80 levels are available over eight worlds; these worlds are shown in the Nintendo DS’s bottom touchscreenwhile viewing the world map. The map of the currently selected world appears in the top screen, which is used to navigate between the world’s courses. Certain worlds require specific means of access, such as completing a boss level while using the Mini Mushroom. The goal of each course is to reach a black flag at the end of the course. At the end of each world, a boss must be defeated before proceeding to the next world.

Hidden throughout each of the levels are three Star Coins. By collecting these Star Coins, Mario is able to purchase access to Toad Houses to gain items or lives. Mario can also use these Star Coins to unlock special backgrounds and paths on the world map.

There are six power-ups available in New Super Mario Bros.; the game allows the player to store an extra power-up when he is already using one, a feature carried over from Super Mario World. Three power-ups from Super Mario Bros. return: the Super Mushroom makes a small-sized Mario grow into his regular size, the Fire Flower lets Mario throw fireballs, and the Starman makes Mario invincible temporarily. The Starman also gives him a boost of speed and more jump height, a first for the game. Three more power-ups are introduced in New Super Mario Bros.:

  • the blue Koopa Shell lets Mario withdraw into a shell to protect himself, run and then withdraw into the shell to attack enemies, and swim faster.
  • the Mega Mushroom grows Mario to an incredible size for a short time (the amount of damage inflicted as Mega-Mario corresponds to extra lives received after returning to normal size). The Mega Mushroom provides complete invincibility, and is capable of destroying many enemies (excluding boss enemies) with one hit. It even grants Mario the power to kick down the flagpole at the end of any given level.
  • the Mini-Mushroom shrinks Mario into a diminutive size to enter small spaces, including small pipes. It also makes him jump higher and land more slowly, allowing him to reach higher or further places

The game’s multiplayer mode pits two players against each other as they play as Mario and Luigi in one of five stages, trying to be the first to obtain a preset number of “Big Stars”. Both players can attack each other in attempts to steal the other player’s stars. Jumping on the opponent’s character will make him lose one star, while performing a ground pound will make him lose three. Also, losing a life will cause that player to lose a star.

In addition, some minigames previously available in Super Mario 64 DS have returned and now offer multiplayer options for added replay value. The minigames are divided into the categories Action, Puzzle, Table and Variety. New Super Mario Bros. contains eighteen minigames for single players and ten minigames for multiple players.MAGNET-LINK

New Super Mario Bros. [Wii] (Size: 3.09 GB)